Monday, January 29, 2007

Final Fantasy XII. A review.

Okay, just thought this blog needed some variety, before it descends into the ranting grounds of a raving teen. No, I don't view myself such lowly. I just thought it would be funny. Haha. Laff. Anyway...



Final Fantasy XII (in case you don't know about the Final Fantasy series, get updated here!) is certainly one of the best RPGs out there for the PS2. The best, according to some.



Yet if this game could by summed up by a short cliche of a sentence, it would be "all style and no substance". Well, very little substance.



For one, the plot of this game, which was suppose to be, well, filled with twists, was pretty much linear and formulaic. Oh, yes, cliched.



Ah well, not many Final Fantasy games nowadays can stake a claim to originality. Think of a mix between Star Wars LOTR, and you have FF12.



Nevertheless, at least you still want to know what's gonna happen next. Which, I think, is a slightly good thing. Gameplay is another plus as well. We've (and they) had it with random battles; its not become real time, ala MMORPGS. Like Final Fantasy XI. Or World of Warcraft.



Which makes it quite nicer, and very often, much less frustrating. At least you can see your enemies now.



Well, anyway, one slight departure from the traditional Final Fantasy staple(s) would be the obvious lack of romance. Unlike the Tidus/Yuna thing we had in Final Fantasy X, we have nothing here.



Character wise, we have much more detailed ones. Not just graphically, of course. Voice-acting has greatly improved over the weird-ness that is to be found in Final Fantasy X.



We have the typical teenage protagonist, thrown into an adventure, and his friend.



We have a sky pirate (whose character is, thankfully, isn't that much influenced by *another* pirate). And his accomplice, who looks like a Playboy bunny.



Ah, originality.



Yes, we have a disgraced captain and a dethroned princess. Ashe is her name, and you would notice how short her skirt was, which was probably meant to dissuade any cosplayers. But then, nothing an adventurous girl wouldn't do.



Have I missed anything? Oh yeah, and some guest characters.



Much, much nicer, overall. And fun(ner).



There's not much to do in terms of sidequests, other than hunting. No fun Chocobo things to do, other than pay money to ride them.



I'm obliged to present a moral analysis of this game. No review would be complete without a Christian take, of course.



Final Fantasy games are renown for their spiritual themes, this game is no exception, although it descends into typical mythology this time round.



Fighting, well...you fight monsters and occasionally, bad men. Not much blood comes out. Don't worry. =)

Characters are sympathetic and yes, moral.



One qualm would be the skimpy dressing of most female characters in this game. Maybe modesty is counted differently in Ivalice (the world where this game is set). Of course we all know FFXII's target audience. No wonder. Products are made for the customer nowadays. Not vice-versa. Muahahaha.



Well that would be it. Nice game to play. Just fun and enjoyment and a typical plot that still maintains some mystery. Lots 'o replay value. For me at least, because I basically rushed through this game to say "I finally finished a Final Fantasy game!".



You heard me right. All my previous FFs have conspired against me finishing it by either being too difficult, too boring after awhile or just being scratched discs. Heh.







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